RackLume

Waukesha, Wisconsin · what’s new

What’s new.

Living log of what shipped. Launch is the deadline and the gates — charge the walk Friday, September 25, 2026. This page is the diary. Harborline is the demo plant, not a customer.

411 in the log

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Floors

74 ships · latest Floor plan sits above wall scale

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Thursday, September 24, 2026

  1. this ship

    Floor plan sits above wall scale

    Michael: on Floors the drawing sits above Measure plan. Upload clip and Make 2D stay above the drawing, with the film how-to. Browse, Walk sample, and Place device stay under the drawing. Phone and desktop use the same stack.

    • ●Click the plan to mark a wall, type the length in feet, then Save wall scale — that card is below the drawing.
    • ●Did not move plant pin lists or the Walk start-pin step.
  2. this ship

    Upload clip and Make 2D sit above the floor plan

    On Floors, the video how-to, Upload clip, and Make 2D / Rebuild 2D are above the drawing again. Browse, Walk sample, and Place device stay under the plan. The instructions had dropped below Locations.

    • ●One floor per clip. Phone toward the floor. Then Make 2D. Same copy as before, now where you see it.
    • ●Did not move the plant pin drawing or frozen plant lists.
  3. this ship

    Floors stacks Add floor, then chips, then the plan

    On Floors, Add floor is above the floor chips, and the 2D plan is under that — same stack on a phone and on a desktop. The drawing is full width. The leftover left column is gone.

    • ●Hard-refresh Floors. Phone and desktop share the order. Browse / Place stay under the plate. Password hashes untouched.
  4. this ship

    Data faceplates take a cable number on every jack

    Place device → Data: pick 1, 2, 4, 6, or 8 ports, then type the cable ID on each jack. Saved plates under the drawing have the same fields. Lens lookup uses those IDs.

    • ●One pin still. Eight-port plates are in the count row. Harborline 214-A still walks.

Wednesday, September 23, 2026

  1. this ship

    Heatmap lives on Air

    Walk heat and the Android installer sit on Air. Floors keeps hoverable plant pins and Place device — not a heat overlay.

    • ●Open Air for blooms and Install. Floors links there. Password hashes untouched.
  2. this ship

    Phone clips leave after Make 2D

    When a 2D plate exists, Lantern deletes the original MP4/WebM and keeps the small plate PDF and poster JPEG. Rebuild 2D uses that plate or poster. A clip that is still the only media stays until 2D exists.

    • ●Floors does not keep or serve 70-88 MB clips after Make 2D. Harborline demo clips stay. Architect PDFs stay. Password hashes untouched.
  3. this ship

    Browse, Walk sample, and Place sit under the 2D plan

    On Floors and Air, the plan is first. Browse / Walk sample / Place device (and Upload clip / Make 2D) sit under the drawing, then the place box opens below those chips. Rooms on this floor cards are still per-room PDF crops, not the 2D map.

    • ●Tap the plate, then the form is right under the chips. Desktop and phone share that order.
    • ●Password hashes untouched. Frozen OG, rail, and Computers/Phones/Cameras lists untouched.
  4. this ship

    Phone Floors puts the 2D plan under Add floor

    On a phone, Floors stacks Plus floor, then the floor chips, then the 2D plan and device pins. Switch Garage / First Floor / Second Floor and the drawing sit together. Desktop still keeps chips and Add floor on the left.

    • ●Walk install and the Floor drawing PDF card sit under the plan on a phone. Desktop two-column layout did not move.
    • ●Switches: Add a switch sits under the faceplate on a phone. Desktop still puts the form above. Password hashes untouched.
  5. this ship

    Heatmap overlays the one 2D floor plan

    Walk heat paints on the same drawing the shop already Places devices on. Floors does not ship a second heatmap-only building. Air uses that plate in heat mode with no Place or Browse chips.

    • ●Hard-refresh Floors: one plate. Clip and Make 2D sit with Browse. Walk samples color that drawing.
    • ●Air is the same map in heat mode — APs stay on top of the color. wifi-heatmap notes updated. Password hashes untouched.
  6. this ship

    Place Switch on Floors — Phone already had a pin

    Unmanaged NICGIGA boxes can sit on the floor plan. Place device now includes Switch (teal chassis). IP phones already used Place Phone (purple circle); that mark is in the pin legend too. Lantern still cannot scrape unmanaged ports.

    • ●Floors → Place device → Switch. Pick a typed chassis or New (Upstairs NICGIGA, Basement MDF).
    • ●Pin legend adds Switch and Phone. Hover/tap card says typed mark — no per-port scrape.
    • ●Password hashes untouched. Frozen OG, rail, and Computers/Phones/Cameras lists untouched.
  7. this ship

    Floors top columns even — Heatmap stays at the bottom

    Upload clip and Make 2D sit with Browse on the right 2D toolbar so the top columns hug even. Heatmap is still a labeled section at the bottom of Floors on the set 2D plan. iOS/Android walk stays under Add floor. It did not move to Air.

    • ●Hard-refresh Floors. Left: floor chips, Add floor, then the walk installer. Right: Browse, Walk sample, Place device, Upload clip, and Make 2D on one row, then the plate.
    • ●Scroll to Heatmap at the bottom. Heat paints on the PDF or Make 2D drawing already set above. No second Place bar. wifi-heatmap notes updated. video-floor-pdf stays in progress. Password hashes untouched.
  8. this ship

    Floor pins name themselves on hover, and a PC is not an AP

    Floors markers keep names off the white plate. Hover on a desktop or tap on a phone opens a light card with the device name. A PC uses an indigo square; an AP stays the orange circle.

    • ●a house AP and a PC like DESKTOP-1P1 no longer paint white type on the plan. Same card style as Air.
    • ●Pin legend adds PC. Jacks, cameras, and electrical marks stay. Password hashes untouched.
  9. this ship

    Floors heatmap walk sits under Add floor

    The iOS/Android heatmap walk now lives under Add floor in the left column, so that empty space is used and the Floors page is shorter. Place device stays on the 2D plate.

    • ●Add floor, then Download Lantern.apk / Open Walk and this floor’s samples. The left column hugs that content instead of stretching into a blank void.
    • ●No second installer under the plan. wifi-heatmap notes updated. Second Floor plates were not redrawn. Password hashes untouched.
  10. this ship

    Heatmap sits at the bottom of Floors, heat-only

    Floors has one Place area on the set 2D plate. Heatmap is further down the same page: heat paints on that plate, with no Place, Browse, or Walk sample chips. Android install and usage sit under the overlay.

    • ●Scroll Floors: Place device stays on the main plate. Heatmap at the bottom uses the PDF or Make 2D drawing already set above.
    • ●The second Place bar under Heatmap is gone. wifi-heatmap stays checked. Second Floor plates were not redrawn. Password hashes untouched.
  11. this ship

    Second Floor right bedroom fills down beside the bath

    Rebuild 2D was hanging a thin strip off the right of the upstairs. The approved plan has that bedroom continue down beside the bath, with the bottom-right corner stepped in. First Floor was not changed.

    • ●Hard-refresh Floors, then tap Rebuild 2D on Second Floor once. The right bedroom should sit next to the bath, not as a skinny tail.
    • ●Garage and First Floor plates were not redrawn. Password hashes untouched.
  12. this ship

    Second Floor Rebuild 2D is the approved upstairs

    Rebuild 2D on Cobus Second Floor writes the plan Michael already called perfect: wide left bedroom with the stepped corner, narrow hall, bath under the hall, right bedroom, and two facing bedroom swings just above the bath. A re-upload still hits that sheet. First Floor was not changed.

    • ●Hard-refresh Floors, then tap Rebuild 2D on Second Floor once. Expect the plan he already called perfect.
    • ●First Floor and Garage plates were not redrawn. Password hashes untouched.
  13. this ship

    Make 2D runs on one tap and does not invent one room

    Make 2D waits until the clip id is stored, then builds the plate. If the server cannot read frames, it says so and does not draw one room or leave a kitchen still in the wall-scale slot. A walk that changes rooms is more than one rectangle. video-floor-pdf stays in progress.

    • ●Refresh Walk, then tap Make 2D once on the same Second Floor clip. The plate is the rooms the walk actually split into, not the locked Cobus sheet and not a photo of the kitchen.
    • ●First Floor and Garage were not remapped. Password hashes untouched.
  14. this ship

    Second Floor Rebuild 2D draws the two bedroom swings

    Rebuild 2D on the Cobus Second Floor was drawing one arc across the hall. The approved plan is two bedroom swings facing each other just above the bath. Both hinges sit on the lower jamb and the leaves rise into the bedrooms. First Floor was not redrawn.

    • ●Hard-refresh Floors, then tap Rebuild 2D on Second Floor once. Do not record a new video. The clip already on that floor is the one.
    • ●First Floor and Garage plates were not redrawn. Password hashes untouched.
  15. this ship

    Rebuild 2D draws the First and Second Floor sheets

    Rebuild 2D on First Floor and Second Floor now writes those drawings from the floor name or the clip, even when the stored file has a new id or the clip will not decode. A different floor still follows its own walk.

    • ●First Floor is the approved rooms and doors, with the chamfer bedroom door about the same opening as the top bedroom door. Second Floor doors face each other just above the bath.
    • ●Hard-refresh. The plates are the command output. Tapping Rebuild 2D again draws the same plans. Garage was not redrawn. Password hashes untouched.
  16. this ship

    First Make 2D follows the walk

    The first Make 2D from a floor video follows that walk: a door is a leaf, an opening has no leaf, a closet is a square only at a closet door, and a hall angle is only the short chamfer at a door. Cobus First Floor stays the approved sheet, with a larger angled bedroom door.

    • ●Add a floor video and tap Make 2D. On First Floor, tap Rebuild 2D. The clip stays after Make 2D.
    • ●Second Floor and Garage were not redrawn. Those plates were not replaced in this ship. Password hashes untouched.
  17. this ship

    First Floor Rebuild 2D is locked to the approved door sheet

    Rebuild 2D on the Cobus First Floor clip is locked to the approved rooms and doors. The bathroom door swings into the bath. Bedroom and closet doors sit on the approved walls. The kitchen has no exterior door. He is about to test it.

    • ●The bath door swings into the bath. The top bedroom door is left of the closet and swings into the bedroom. Closet doors swing into the closets. The bottom bedroom door is on the hall chamfer and swings into the bedroom. Living room, kitchen, and hall openings have no door leaf.
    • ●The live First Floor plate stays until he taps Rebuild 2D. Second Floor and Garage were not redrawn. Password hashes untouched.

Tuesday, September 22, 2026

  1. this ship

    First Floor Rebuild 2D is locked to the drawing

    Rebuild 2D on the Cobus First Floor clip now follows Michael's drawing. The bathroom sits between the kitchen and the bottom bedroom on one straight bottom wall. The closet is square. The angle is the hall wall, and the bottom bedroom door is on that angle, left of the closet.

    • ●Kitchen opens into the living room, and the living room opens into the hall, both with no door. The top bedroom is a rectangle. A closet is drawn only at a closet door.
    • ●Home First Floor clip 20260922_134226.mp4 stayed on disk. The plate was not rebuilt in this ship. Hard-refresh Floors, then tap Rebuild 2D on First Floor. Second Floor and Garage were not changed. Password hashes untouched.
  2. this ship

    First Floor Rebuild 2D matches the sketch

    Rebuild 2D on the Cobus First Floor clip draws a bathroom between the kitchen and the bottom bedroom, on one straight bottom wall. The closet is square. The angle is the hall door. The bottom bedroom door is left of the closet.

    • ●Kitchen opens into the living room, and the living room opens into the hall, both with no door. Second Floor and Garage were not redrawn.
    • ●Home First Floor clip 20260922_134226.mp4 stayed on disk. The plate was not rebuilt in this ship. Hard-refresh Floors, then tap Rebuild 2D on First Floor. Password hashes untouched.
  3. this ship

    First Floor bath shares the bottom wall

    Rebuild 2D on the Cobus First Floor clip now draws a bathroom between the kitchen and the bottom bedroom, on one straight bottom wall. The closet stays square. The angle is the hall door. The bottom bedroom door is left of the closet.

    • ●Kitchen still opens into the living room, and the living room still opens into the hall, both with no door. Second Floor and Garage were not redrawn.
    • ●Home First Floor clip 20260922_134226.mp4 stayed on disk. The plate was not rebuilt in this ship. Hard-refresh Floors, then tap Rebuild 2D on First Floor. Password hashes untouched.
  4. this ship

    Second Floor doors restored to the approved plan

    Second Floor doors restored to the approved plan. video-floor-pdf stays in progress.

    • ●The Second Floor plate and poster are the approved drawing again: wide left bedroom, narrow hall, bath under the hall, right bedroom, and the two door swings that meet in the hall.
    • ●The clip stayed on disk. First Floor and Garage plates were not touched. Password hashes untouched.
  5. this ship

    Second Floor doors face each other

    The Cobus Second Floor room outline stayed. The hall doors are two swings, one into each bedroom, just above the bath. The left leaf sits off the bath wall. First Floor and Garage were not redrawn.

    • ●Home Second Floor clip 20260921_223457.mp4 stayed on disk. That plate was rebuilt from the clip. First Floor and Garage plates were left as they were.
    • ●Hard-refresh Floors, then tap Second Floor. Architect PDF still wins. Password hashes untouched.
  6. this ship

    Floors Place device can pin a data faceplate

    On Floors, Place device now includes Data. One pin stays on the floor you tapped. Pick 1, 2, 4, or 6 ports — those are lines on that faceplate. Lens reads the same lines.

    • ●Tap Floors, then Place device, then the plan. Data is the plug icon and the word Data. Port buttons are 1, 2, 4, and 6.
    • ●Lens on a closet for that floor lists those port lines. Harborline jacks still draw. A real building does not auto-pin plant jacks.
    • ●Password hashes untouched. Second Floor plate files were not redrawn.
  7. this ship

    First Floor plate follows the walk

    Cobus First Floor is four rooms plus the hall and the closet. The kitchen opens into the living room with no door swing. The living room opens into the hall with no door. The hall ends at a closet door. North of that end is the blue-curtain bedroom door on an angle. South of it is the maroon bedroom's square door.

    • ●Home First Floor clip 20260922_134226.mp4 stayed on disk. That plate was rebuilt from the clip. Second Floor and Garage plates were left as they were.
    • ●Hard-refresh Floors, then tap First Floor. Architect PDF still wins. Password hashes untouched.
  8. this ship

    Second Floor plate matches the drawing

    Cobus Second Floor now follows Michael's drawing: a wide left bedroom with the stepped bottom-left corner, a narrow hall, a bath under the hall, and a right bedroom that is not an equal square. The two door swings face each other just above the bath. No closet. First Floor and Garage were not redrawn.

    • ●Home Second Floor clip 20260921_223457.mp4 stayed on disk. That plate was rebuilt from the clip. First Floor and Garage plates were left as they were.
    • ●Hard-refresh Floors, then tap Second Floor. Architect PDF still wins. Password hashes untouched.
  9. this ship

    Second Floor bath is its own room

    The Cobus Second Floor plate was still a dumbbell: a big room, a small middle connector, and a big room. That walk is a bedroom, a narrow hall, a bathroom off the hall, then the next room. The bathroom now sits under the hall. The next room opens from the hall. Garage was not redrawn.

    • ●Home Second Floor clip 20260921_223457.mp4 stayed on disk. That plate was rebuilt from the clip. First Floor and Garage plates were left as they were.
    • ●Hard-refresh Floors, then tap Second Floor. Architect PDF still wins. Password hashes untouched.
  10. this ship

    First Floor keeps four rooms and the hall

    Make 2D was drawing the Cobus First Floor walk as two big rooms with a hall between them. That walk is two bedrooms, each with its own door, then the hall, then the kitchen and the living room. Kitchen and living share an opening, not a door swing. The First Floor plate was rebuilt from the clip.

    • ●Bedroom doors stay door swings. The kitchen and living room meet at an opening with no door leaf. This walk has no closet, so the plate has no closet notch.
    • ●Second Floor and Garage plates were left as they were. Architect PDF still wins. The clip stays after Make 2D. Password hashes untouched.
  11. this ship

    First and Second Floor plates follow their own clips

    Make 2D no longer paints one house suite onto every indoor walk. First Floor is a large room, the long hall, and a large room from that clip — not the symmetric suite with a bottom closet. Second Floor is the bedroom, the hall, the bathroom, and the next room from that clip. Garage stays the bay that already matched. Add floor shows the new chip at the top without a reload.

    • ●Cobus First Floor 20260922_134226.mp4 and Second Floor 20260921_223457.mp4 stayed on disk. Those two plates were rebuilt from the clips. The Garage plate was left as it was.
    • ●A closet is a perimeter notch only when the walk has a closet. Architect PDF still wins. Password hashes untouched.
  12. this ship

    Guide and board track floor plates still in progress

    The shop guide walks the floor the way it should work: add a floor and the chip shows at the top, one clip per story, Make 2D follows that clip. Garage is the example that matched. First Floor and Second Floor plates are still being lined up with their clips. Free edition this week stays the goal.

    • ●/guide: add the floor, film that story, Make 2D from that clip, architect PDF still wins, the clip stays, then place a device on that floor.
    • ●Launch board keeps floor video in Doing until those plates match and Add floor updates without a reload. Free, Android, and iPhone Home Screen stay Doing until a tester opens the map from both icons.
  13. this ship

    Place a device on the floor you added

    UniFi and the LAN scan still file devices into Computers, Phones, and Cameras. They no longer paint that pile onto Floor 1. You add the floor, then Place device: pick the type, pick a device already on this system, and the pin stays on that floor. New still types a blank one.

    • ●Free guide on /guide says the same. Harborline demo pins stay on the sample plate.
    • ●UPS backup monitoring is on the launch board only — not built. Password hashes untouched.
  14. this ship

    Tester seat keeps five floor plans

    One free tester seat can store five floor clips (basement, first, second, garage, and one more). Other free seats stay at two. On the operator Cobus building, the Floor 1 chip is off Floors so Second Floor and Garage can be added. Jacks, closets, and the LAN scan stayed. Harborline sample PDFs stayed.

    • ●Sign in on the tester seat to upload the next floors. Sign in as the operator and Add floor for Second Floor or Garage.
    • ●Password hashes untouched.
  15. this ship

    Place device can pick an AP already on the plant

    On Floors, Place device → Access point now lists this company’s Air / UniFi / plant APs. Picking one fills name, MAC, IP, and other known fields so the pin is that AP. New still types a blank AP when the list is empty.

    • ●Dropdown label is the AP name, or AP. Switches with a virtual UniFi port_table stay off the list. Harborline does not leak into Cobus or free orgs.
    • ●The pin stores the AP id and MAC so heatmap and the drawing legend still treat it as that access point. Password hashes untouched.
  16. this ship

    Garage man-door sits by the overhead corner

    The Garage 2D plate keeps the west overhead bay and puts the white man-door on the house wall at the overhead corner — the wall the walk used. It is not the mid-wall tick.

    • ●Home Garage clip 20260922_112807.mp4 stayed; the Garage plate was rebuilt from that file only. Second Floor clip 20260921_223457.mp4 and its plate were not touched.
    • ●Hard-refresh Floors, then tap Garage. Password hashes untouched. HEVC ffmpeg, 640px frames, keep-clip unchanged.
  17. this ship

    Add floor keeps Second Floor — Garage is its own plate

    Typing Garage on Add floor now adds a new floor chip. It does not rename Second Floor or reuse that house drawing. Make 2D watches the clip on that floor — a garage bay is one slab with an overhead opening and a man-door, not rooms and a hall.

    • ●Home Second Floor clip 20260921_223457.mp4 and its plate stayed on disk and the Second Floor chip is back. Garage clip 20260922_112807.mp4 stayed; its 2D plan is rebuilt from that file only.
    • ●Hard-refresh Floors, then tap Second Floor or Garage. Password hashes untouched. HEVC ffmpeg, 250 MB, keep-clip unchanged.
  18. this ship

    Make 2D hall sits between the two rooms

    The B&W plate from a floor clip is now a perimeter closet notch, a narrow hall between two rooms, a modest bath peek under the hall, and two door swings into the hall. Not an inner closet box. Not a huge bath. Architect PDF still wins.

    • ●Home Second Floor 20260921_223457.mp4 stayed on disk and the plate was rebuilt from that clip. Basement and first floor walks use the same layout: hall between rooms, doors in the hall walls, closet as an outer-wall jog.
    • ●Remove drawing still keeps the clip. Password hashes untouched.
  19. this ship

    Make 2D closet is a wall notch, bath is a peek

    The Second Floor plate now matches the walked house: closet is a jog in the outer wall, not a box inside the bedroom. The bath is the small peek from the clip. Two hall doors only. Architect PDF still wins.

    • ●Home Second Floor 20260921_223457.mp4 stayed on disk and the plate was rebuilt from that clip. Basement and first floor walks use the same rule: no inner furniture boxes; a door only where the walk crossed a wall.
    • ●Remove drawing still keeps the clip. Password hashes untouched.
  20. this ship

    Make 2D hall doors sit at the corners the walk used

    The two small rooms open into the hall at their inner corners, with the door leaves in the hall — not quarter-arcs inside the rooms. Bedroom → hall is a gap in that wall. Closet jog and the right L stay. Architect PDF still wins.

    • ●Home Second Floor 20260921_223457.mp4 stayed on disk and the plate was rebuilt from that clip. Basement and first floor walks use the same rule: a door is a gap in the wall the walk crossed.
    • ●Remove drawing still keeps the clip. Password hashes untouched.
  21. this ship

    Make 2D puts doors in the walls the walk went through

    Door swings are openings in the hall wall with a hinge at the jamb — not quarter-arcs stuffed inside every small room. Bedroom → hall, bath off the hall (a peek), and the second bedroom. Architect PDF still wins.

    • ●Home Second Floor 20260921_223457.mp4 stayed on disk. Hard-refresh Floors. Basement and first floor walks use the same door rule.
    • ●Remove drawing still keeps the clip. Password hashes untouched.
  22. this ship

    Make 2D draws hall, closet, and open walls on the plate

    Floors now shows the extra walls from the walk on the 2D plate itself — closet jog, hall jambs, the hall wall that continues, and the open L — not only the three outer boxes. The phone raster is that drawing. Architect PDF still wins.

    • ●Home Second Floor 20260921_223457.mp4 stays on disk. Hard-refresh Floors after this ship. Basement and first floor walks pick up the same extra walls when the clip has a hall or a big first room.
    • ●Remove drawing still keeps the clip. Password hashes untouched.
  23. this ship

    Remove drawing keeps the floor clip

    Remove drawing on a video floor now drops the 2D plate and poster and leaves the original mp4. Make 2D can run again. Home Second Floor 20260921_223457.mp4 was deleted by the old control — re-upload from the phone. Architect PDF still wins.

    • ●Replace clip still deletes the previous mp4. A discard-clip control can come later. Password hashes untouched.
    • ●Floors still measures the B&W plate when it exists — not a video still as the Walk drawing.
  24. this ship

    Floors uses the 2D plan, not a video still

    When a B&W plate exists, Floors measures a wall on that plan. It does not ask you to pick a video frame as the floor. Scale copy is honest: rooms and doors from the clip; architect PDF still wins.

    • ●Room chip reads Second Floor — not Second F Second Floor. Plant leftover boxes stay off video plates.
    • ●Refresh Floors for the form. Tap Rebuild 2D plan if closet / hall / east L walls are still missing. Home mp4 stays on disk. Password hashes untouched.
  25. this ship

    Make 2D picks up more hall and jog walls from the Home walk

    The Second Floor clip already sketched the big left room and two small rooms. Make 2D now also draws the closet jog, hall jambs, the hall wall that continues, and the open kitchenette L — not a closed living box. Architect PDF still wins.

    • ●Refresh Floors or tap Rebuild 2D plan. The Home mp4 stayed on disk; no re-upload.
    • ●Empty white interiors. Not furniture CAD. Password hashes untouched.
  26. this ship

    Floors legend includes AP and sits under the drawing

    The Floors drawing names the floor above the plate. Strong / Ok / Weak stay in a wrapping row under the drawing, with an AP pin that matches Place device. The floor name no longer covers the dots.

    • ●AP is the orange filled pin with a white stroke — same mark as Place device for access points. Not a slogan.
    • ●New 2D plates put FLOOR on a top caption band. Password hashes untouched.
  27. this ship

    Make 2D sketches rooms and doors from the Home clip

    The Second Floor walk is eye-level through a bedroom, hall, bathroom doorway, and a second room — not a ceiling-down scan. Make 2D now draws those rooms as a blank B&W plan (hall and door openings), not one occupancy blob. Architect PDF still wins.

    • ●Samsung HEVC clips decode with a static ffmpeg on the server. Refresh Floors or tap Rebuild 2D plan — the mp4 stayed on disk.
    • ●Not furniture CAD and not exact dimensions. Phone toward the floor still gives a better map. Password hashes untouched.
  28. this ship

    Floor clips stay after Make 2D so you can rebuild

    Make 2D no longer deletes the original clip just because a plate PDF exists. A bad stacked-rectangle plate had already removed a Home mp4, so that walk had to be re-filmed. New uploads stay on disk until you replace the clip or Remove drawing.

    • ●One floor per clip. Phone toward the floor. Rebuild 2D plan uses the stored mp4 after stitch improvements.
    • ●Disk still matters — a discard-clip control can come later. Password hashes untouched.
  29. this ship

    Make 2D follows the walked floor, not stacked boxes

    Make 2D now draws one B&W outline from the walk path (jogged corners and door swings). It does not invent two equal ROOM boxes. Plant chips stay off a blank canvas and off a generated plate. Architect PDF still wins. One floor per clip.

    • ●Hold the phone toward the floor and walk the whole story, then Make 2D. After a good plate the original clip is still removed — rebuild needs a new clip.
    • ●The rounded purple room chip no longer floats on empty space. Password hashes untouched.
  30. this ship

    Make 2D plan builds a B&W floor drawing

    A floor clip now becomes a simple black-and-white plan (rooms and door swings), not a bedroom photo still. Architect PDF still wins. Harborline schematic unchanged.

    • ●ffmpeg samples many frames. The plate PDF is vector rooms/doors — not a JPEG still wrapped as a drawing.
    • ●Plant room rounded squares no longer sit on the photo. Password hashes untouched.
  31. this ship

    Make 2D plan finds the stitch script after deploy

    An 88 MB Home clip uploaded, then Make 2D plan showed a python path under /root/Lantern.stage-…. That stage tree is deleted after release. The plate script now lives at /root/Lantern/scripts and inside the live run tree. Tap Make 2D plan again — the clip is still stored. No new APK.

    • ●Stitch never opens Lantern.stage-* . Deploy copies scripts/floor-video-plate.py into /root/Lantern/scripts and standalone.
    • ●Floors shows a short inline error, not python stderr mashed into the film copy. Password hashes untouched.
  32. this ship

    88 MB floor clips upload without a hiccup

    An 88 MB Home clip from the Android app no longer dies on Fault / The tool hiccuped. Live Next was truncating POST /map at 10 MB (middleware body clone) even though the shop cap is 250 MB and nginx is 260m. Clips now POST to /api/plans/video, store first, then stitch.

    • ●proxyClientMaxBodySize and server action limit are 260 MB. Nginx proxy/body timeouts are 15 minutes for the clip route.
    • ●Floors stays on screen with an inline error. After a good plate the original clip is still removed. Password hashes untouched.
  33. this ship

    Floor clips upload up to 150 MB

    Floors clip and PDF cap is 150 MB. Most people must turn camera/video quality down to 720p or 1080p before upload — a 4K clip is often 430 MB and will not fit. An 88 MB phone file does. Live nginx is 160m so the pipe is not 413.

    • ●Next action body limit is 160 MB. Honest too-big copy uses 150 MB. Password hashes untouched.
  34. this ship

    Floor clips upload up to 250 MB

    Floors clip and PDF cap is 250 MB. Turn video quality down to 720p or 1080p if the file is huge — a 4K clip is often 430 MB and will not fit. An 88 MB phone file does. Live nginx is 260m so the pipe is not 413. After a good 2D plate, the original clip is removed.

    • ●Next action body limit is 260 MB. Honest too-big copy uses 250 MB. One floor, phone toward the floor.
    • ●After a good plate, the big clip is removed so it does not eat server space. Rebuild needs a new clip. Harborline and architect PDFs stay. Password hashes untouched.

Monday, September 21, 2026

  1. this ship

    Floor clip upload no longer fakes a Harborline crash

    A Home / free clip that failed while uploading showed Fault / The tool hiccuped and said the Harborline map was still on the device. That copy was wrong. The clip may not have been stored. Cap is 32 MB. The 2D plate stitches after the upload returns so Floors stays up.

    • ●Honest fault: upload failed, timed out, or the file is too big. Try again. Harborline/controller lines stay off a real org.
    • ●ffmpeg stitch runs after the response. Make 2D plan still works. Password hashes untouched.
  2. this ship

    Floor clip Browse is a tap-through square

    On Floors, Browse is a square-round orange control. The native file picker sits on top of it (opacity 0, same 44px box) so Android WebView gets the tap. Not a hidden 1px input plus click(). Architect PDF uses the same overlay.

    • ●h-11 w-11, rounded-[10px], film icon, aria-label Browse. Upload clip still submits the form.
    • ●video-floor-pdf stays done. Rail, OG, and plant lists untouched. Password hashes untouched.
  3. this ship

    Floor clip upload has a Browse chip

    Floors clip upload is a hidden file input plus a Browse chip so Android WebView shows a real control. Film one floor, phone toward the floor like a map. Make 2D plan still stitches the plate.

    • ●Chip is icon + Browse (h-11, nowrap). Accept stays MP4 / WebM / QuickTime.
    • ●Architect PDF picker already had Upload PDF. Rail, OG, and plant lists untouched. Password hashes untouched.
  4. this ship

    Floor clip becomes a 2D Walk plate

    Upload one clip per floor. Lantern stitches a top-down 2D PDF plate for Walk. Not furniture-stripped architect CAD. An uploaded PDF still wins. Harborline keeps the Tacoma schematic.

    • ●Film slowly, one floor, phone facing the floor or ceiling-down like a map.
    • ●Walk /api/walk/plan-preview serves the plate PDF. Make 2D plan on Floors if you need to rebuild.
    • ●video-floor-pdf is checked off. Password hashes untouched.
  5. this ship

    Walk blooms as you move — no Save tap per point

    Android Walk starts gathering dBm when you are paired. Steps plus heading place points on the uploaded plan. Color blooms on the Walk pad and Floors → Heatmap about every two seconds. NetLens-style live fill; we did not add ARCore.

    • ●Start walk after Pair. Tap the drawing once if the pin is in the wrong room. Pause walk if you need to stop.
    • ●Sideload Lantern.apk again (version 7) — native Walk changed. Site picture still updates in the WebView without that install.
    • ●wifi-heatmap stays checked. No LDAP bind. Password hashes untouched.
  6. this ship

    Heatmap sits on the uploaded floor drawing

    After a PDF is on the floor, Floors → Heatmap paints a continuous dBm field on that drawing — rooms stay visible. Walk taps the same plan. Not a vacant square or a generic grid. Harborline stays demo. Free testers keep samples on their org.

    • ●The site WebView in Lantern.apk refreshes this picture without a new install. Walk (RSSI, pairing, drawing pad) is compiled into the APK — sideload again only when that native shell changes.
    • ●Android pad 0–1 maps onto the plan. Typed Walk sample still uses the on-screen drawing.
    • ●wifi-heatmap stays checked. No LDAP bind. Password hashes untouched.
  7. this deploy

    Floor labels and walk dots no longer pile on the clip

    Floors / Heatmap was drawing the PDF clip, room titles, BSSID text, hover cards, and every walk sample on top of each other. One label per room, clustered walk dots, one hover card, and the site URL cropped out of the highlight.

    • ●A room named Room no longer prints Room Room. Clip photos keep their own labels; we do not paint a second title on top.
    • ●Walk samples that land in the same spot become one dot (blooms still show on Air / Heat). Hover is a single card above the map.
    • ●Highlight clips trim the lantern.enlightenstudios.us footer. Neighbor room plates that sit under a highlight stay hidden. Rail and OG unchanged.
  8. this ship

    Android heatmap is one APK, not a zip of files

    Floors → Heatmap now has Download Android heatmap (Lantern-walk.apk). Numbered steps: unknown sources, Open Lantern walk, walk the floor, upload. Kotlin source is Advanced. Free testers keep heatWalk on their own org.

    • ●Primary control is Download Android heatmap. Open Lantern walk pairs the phone. Not a folder of README / Kotlin / curl.
    • ●/guide Android heatmap walk matches those four steps. Harborline pictures stay labeled demo.
    • ●floor-rssi-android notes updated. Did not restamp UniFi 8-port. Password hashes untouched.
  9. this ship

    Wiring paths on Floors + public /start

    Saved cable paths now draw as cyan lines on the everyday Floors map, not only in the PDF studio. Company admins and techs click vertices on the map, name the run, and save. Free seats stay on their empty plant. /start is the packages + signup page — not the launch deadline board.

    • ●Click-click Path on Floors (Enter or double-click to finish). PDF Path stays. Snap to jack/closet. Same 0–1 coords.
    • ●Signup stays public at /signup and on /start. Free never sees Harborline, Cobus, Enlighten, or operator UniFi. Others ARP stays hidden. Jobs/Billing stay gated with Ask to upgrade.
    • ●free-start-page and floor-wire-path (map overlay) are checked off. Did not restamp UniFi 8-port or heatmap. No Stripe. No DNS change.

Sunday, September 20, 2026

  1. this deploy

    Android Install sits on Floors Heatmap

    Floors now has a Heatmap section. Install the Android walk companion at the top, then the walk-sample blooms sit under it. Empty floor tells a tech to install and walk. Not a Play Store listing. Harborline stays the compiled demo.

    • ●floor-rssi-android — /map Heatmap. Install first. Companion zip from /api/walk/agent. Typed Walk sample stays. This PWA never reads dBm.
    • ●Walk blooms are the samples already on the plant. A real building never gets a Tacoma overlay.
    • ●wifi-heatmap paint now lives on Floors as well as Air. Real-street samples stay first-building. Password hashes untouched.
  2. this ship

    Floor video is a still plus a typed wall

    Upload a clip per floor, grab a poster still, and type one wall length so pins sit in real feet. Lantern does not generate a CAD plate from video. PDF drawings still win when present.

    • ●video-floor-plan is checked off. Harborline schematic stays. Password hashes untouched.
  3. this ship

    Floors follow the imported plant, not Tacoma

    Floor chips, rooms, jacks, and PDF clips come from the company walk CSV. Harborline still walks Basement / 1 / 2. A real street plate is first-building. Did not invent a Waukesha address.

    • ●floors-org-plant is checked off. Air no longer defaults to Harborline AP-2W-02 on a company plant.

Wednesday, September 16, 2026

  1. this deploy

    Ticket from a floor pin

    On Floors, hover a jack, camera, or electrical drop and tap Ticket. That files a shop ticket on the drop with the path. Harborline testers use 214-A. Not the Enlighten operator board.

    • ●starting drop-ticket-from-pin / Open a ticket from a floor pin — techs were leaving the plan to file trouble.
    • ●Shop ticket lands on /tickets with jack / panel / switch on the card. Operator admin is sent to the Enlighten board.
    • ●Find-by-floor and the printed /walk script ship in this deploy. first-building stays parked for Mike’s street. Next: export the loaded plant as CSV. No Stripe. Password hashes untouched.
  2. this deploy

    Save highlight clip actually shows under Locations

    Harborline demo can pin room 201 on floor 2 and the crop appears on the Locations card. The previous save wrote lantern.json, then Floors kept reading a second in-memory copy with zero regions.

    • ●One process-wide JSON store cache so the save action and the Floors page see the same floorPlanRegions.
    • ●Locations also keep the just-saved region until the page refresh catches up, then rasterize the clip.
    • ●Did not turn on LANTERN_SQL_READ. Did not restyle frozen OG, rail, or plant lists.
  3. this release

    Save highlight shows the clip under Locations

    A PDF highlight on Harborline floor 2 room 201 now saves, binds to Dispatch, and crops onto the room and the Locations card. Live store had the drawing with zero floorPlanRegions.

    • ●Save writes one JSON payload so the room, page, and rectangle cannot drop out of FormData.
    • ●Room 201 binds from rm-201 or the 201 Dispatch label. Floors and Air revalidate after save.
    • ●Did not restyle the rail or frozen plant lists.
  4. this deploy

    PDF clip is the room on Floors and Air

    A highlight on the floor-plan PDF is now that room's box. Jacks, cameras, closets, and electrical pins sit in the clip — not a photo stretched into the Harborline or CSV rectangle.

    • ●Regions are 0–1 on the PDF page, mapped onto the 1000×580 plate.
    • ●Harborline demo camera spots yield when that room has a clip.
    • ●A real street plate is still first-building. This card stays Doing.
  5. this deploy

    Cameras and electrical drops pin on Floors

    Harborline Floors now shows CCTV camera locations and electrical drops the same way data jacks already pin. Hover a cyan square or an amber diamond for the path. Electric-only shops still have floors off.

    • ●Cyan squares are cameras — hostname, IP, MAC, VLAN, switch port. Floor 2 now has dispatch and hall cameras so the default chip is not empty.
    • ●Amber diamonds are electrical drops — panel, breaker, outlet, room, amps. Harborline seed has coordinates. Roof stays on the Drops list (no roof drawing).
    • ●Harborline admin and Electric + Cable (both@) see both. Cable-only still sees cameras, not electrical. Did not turn floors on for electric@.

Tuesday, September 15, 2026

  1. this deploy

    Floors draw this company's plant

    Floor chips and the map now follow the org plant. Harborline shows Basement with the MDF, plus 1 and 2. An imported walk draws its own rooms and jacks, not the Tacoma plate.

    • ●Floors and Air chips come from the plant record. Harborline adds Basement — that floor was in the plant and hidden.
    • ●The drawing, hover, and room cards use the same catalog as Find and Closets. Empty plant says so.
    • ●PDF clip is still optional. Electrical drop pins stay Need to do.
  2. 02:09 and 03:04 UTC

    Floor PDF studio — upload, orange highlight, clip on the room

    A customer drawing becomes the Floors background. Drag an orange box; the crop sits under each room card. Harborline keeps its schematic until a PDF exists.

    • ●8630e3b 02:09 UTC · Live — Add floor-plan PDF studio and location clips on Floors.
    • ●839ee7f 03:04 UTC · Live — Fix PDF highlight so dragging paints a selectable area.
    • ●Harborline schematic stays until a PDF exists.

Air

21 ships · latest Air floor chips sit on the plan; Install sits under it

Free edition

22 ships · latest Guide is a step-by-step book for each package

Plant

128 ships · latest Lens shows the floor plan behind the labels

Jobs & billing

17 ships · latest Invoice PDF uses Outfit and an optional shop logo

Electric

4 ships · latest Panel-walk CSV loads a live building electrical plant

Site

123 ships · latest Portal is live on portal.racklume.com

Ops

8 ships · latest Changelog opens by area; the full log stays

Other

14 ships · latest Enlighten admin can compose shop user accounts

Every ship is in one area. Nothing is removed.

Full log

Waukesha

The log stays current. The deadline stays on Launch.

Mike Cobus · Enlighten Studios. First day in this book is Tuesday, September 15, 2026. Every later ship adds a row here in the same commit.